Passionate 3D generalist with a modeling specialty, I was initially trained to work using 3DS Max, Photoshop and Zbrush to model and texture assets, levels and props. With an increasing passion for computation arts, I couldn’t stop searching, reading and learning to improve my skills in various aspects of CG, such as video editing using Adobe premiere and After effects.
Self-taught, I moved from 3DMax to Maya, added Mudbox to my textures tool box, learned Rotoscoping and Camera tracking using Moka, silhouette and Nuke.
Visit my Youtube Channel: https://www.youtube.com/channel/UCzAxlwMaMhnKZB9EYNcugxg
Advanced: #3DS Max, #Maya, #ZBrush, #Mental Ray, #AdobePhotoshop, #AdobePremiere, #AdobeAfterEffects, #Mocha, #Mudbox
Intermediate Lvl: #Arnold, #Mari, #Nuke, #Python,